Skip to main content

Fundamental Kinematic Equations For Industrial Robots

In robotics, a kinematic model is the mathematical relationship that maps a robot’s joint variables (angles or displacements) to the pose (position + orientation) of its body or end-effector — and vice-versa — without using forces, torques, masses, or inertia.

 

It belongs to Robot Kinematics rather than Robot Dynamics

What the model actually does

It answers two fundamental problems:

1) Forward kinematics (FK)

joint values qpose (x,y,z,R)

Given motor encoder readings → where is the tool tip?


2) Inverse kinematics (IK)

desired pose    joint values\text{desired pose} \;\rightarrow\; \text{joint values}

Given a target position → what should each motor angle be?


Example — mobile robot (differential drive)

State:

(x,y,θ)(x, y, \theta)

Wheel speeds: vL,vRv_L, v_R

v=r2(vR+vL)v = \frac{r}{2}(v_R + v_L) ω=rL(vRvL)\omega = \frac{r}{L}(v_R - v_L) x˙=vcosθ,y˙=vsinθ,θ˙=ω\dot{x} = v\cos\theta,\quad \dot{y} = v\sin\theta,\quad \dot{\theta} = \omega

This lets the robot:

  • estimate its trajectory (odometry)

  • do localization

  • plan paths

No motor torque model required.


Example — robot arm

A 6-axis industrial manipulator:

Joint vector:

q=[θ1,θ2,,θ6]q = [\theta_1,\theta_2,\dots,\theta_6]

Pose:

T06=[Rp01]T_{0}^{6} = \begin{bmatrix} R & p \\ 0 & 1 \end{bmatri

Computed using Denavit–Hartenberg parameters.

This is the core of:

  • pick-and-place

  • CNC robots

  • surgical robots

  • manipulators


What is NOT included

A kinematic model ignores:

  • torque

  • inertia

  • friction

  • motor current

  • gravity compensation

Those belong to dynamics.


Why robotics always starts with kinematics

Because most robot software needs only geometry:

TaskNeeds kinematics?Needs dynamics?
Localization
Path planning
SLAM
Visual servoing
Motion control (low speed)
Torque control


A robotic kinematic model is the geometric mapping between actuator motions and the robot’s pose in space, used to predict and control motion without modeling physical forces.

  

The Denavit–Hartenberg (DH) convention is a standardized method used in Robot Kinematics to systematically assign coordinate frames to the links of a serial robot and express the robot’s forward kinematics using a small set of parameters.

It converts a complex 3D mechanism into a sequence of simple homogeneous transformations.


Purpose

Instead of writing geometry manually for each robot, the DH convention provides a repeatable procedure:

Robot geometry    table of parameters    transformation matrices\text{Robot geometry} \;\longrightarrow\; \text{table of parameters} \;\longrightarrow\; \text{transformation matrices}

From that table you can compute:

T0n=A1A2A3AnT_0^n = A_1 A_2 A_3 \cdots A_n

which gives the pose of the end-effector.


The four DH parameters

For each joint ii, only four numbers describe the relative pose between two consecutive links.

ParameterSymbolMeaningType
Link lengthaia_idistance between joint axes along xix_igeometry
Link twistαi\alpha_iangle between joint axes around xix_igeometry
Link offsetdid_idistance along zi1z_{i-1}prismatic variable
Joint angleθi\theta_irotation around zi1z_{i-1}revolute variable

Transformation matrix

Each joint produces one homogeneous transformation:

Ai=[cosθisinθicosαisinθisinαiaicosθisinθicosθicosαicosθisinαiaisinθi0sinαicosαidi0001]A_i = \begin{bmatrix} \cos\theta_i & -\sin\theta_i\cos\alpha_i & \sin\theta_i\sin\alpha_i & a_i\cos\theta_i \\ \sin\theta_i & \cos\theta_i\cos\alpha_i & -\cos\theta_i\sin\alpha_i & a_i\sin\theta_i \\ 0 & \sin\alpha_i & \cos\alpha_i & d_i \\ 0 & 0 & 0 & 1 \end{bmatrix}

The end-effector pose:

T0n=i=1nAiT_0^n = \prod_{i=1}^{n} A_i


Key idea

The convention forces every joint motion to occur along a z-axis and every link length along an x-axis.
This drastically simplifies robotic modeling.


Why it is important

The DH convention allows:

  • automatic forward kinematics

  • inverse kinematics derivation

  • Jacobian computation

  • simulation and control implementation

  • universal description of any serial manipulator

It is the most widely used geometric modeling method in industrial robotics.



The Denavit–Hartenberg convention is a standardized four-parameter representation that describes the relative pose between consecutive robot links and enables systematic computation of a manipulator’s kinematics.

 

Comments

Popular posts from this blog

What is the ESP32 VSPI / HSPI

 The ESP32 integrates four SPI peripherals. SPI0 and SPI1 are used to access the ESP32’s attached flash memory and thus are currently not open to users to be used . They share one signal bus via an arbiter. SPI2 and SPI3 are general purpose SPI controllers, sometimes referred to as HSPI and VSPI, respectively. They are open for use. SPI2 and SPI3 have independent signal buses with the same respective names. Each bus has three CS lines to drive up to three SPI slaves.  

How to program 8051 based MCU using Ptroteous Schematic capture and Source code editor to use timers using AT892051 + project files

 This tutorial is dedicated to use a 8051 based Microcontroller core and program it using keil's C51 tools on the Proteus Source code editor.  1- Brief History of 8051 one of the first microprocessors 4004 was invented by Intel Corporation as well as  8085 and 8086 microprocessors back in 1981,shortly after Intel introduced an 8-bit microcontroller called the 8051 . It was referred to as system on a chip because it had 128 bytes of RAM, 4K byte of on-chip ROM, two timers, one serial port, and 4 ports (8-bit wide), all on a single chip. When it became so widespread, Intel allowed other manufacturers to make and market different flavors of 8051 with its code compatible with 8051. It means that if you write your program for one flavor of 8051, it will run on other flavors too, regardless of the manufacturer. This has led to several versions with different speeds and amounts of on-chip RAM. 2- Features of AT892051 Microcontroller Compatible with MCS®-51Products 2K ...

Most common baud rates table

  The following table shows the most used baud rates. The left side part of the table shows speed and bit duration. The right part shows real transmission speed assuming there is no parity, 8 data bits and one stop bit.   Bauds Bits/s Bit duration Speed Actual speed Actual byte duration 50 bauds 50 bits/s 20.000 ms 6.25 bytes/s 5 bytes/s 200.000 ms 75 bauds 75 bits/s 13.333 ms 9.375 bytes/s 7.5 bytes/s 133.333 ms 110 bauds 110 bits/s 9.091 ms 13.75 bytes/s 11 bytes/s 90.909 ms 134 bauds 134 bits/s 7.463 ms 16.75 bytes/s 13.4 bytes/s 74.627 ms 150 bauds 150 bits/s 6.667 ms 18.75 bytes/s 15 bytes/s 66.667 ms 200 bauds 200 bits/s 5.000 ms 25 bytes/s 20 bytes/s 50.000 ms 300 bauds 300 bits/s 3.333 ms 37.5 bytes/s 30 bytes/s 33.333 ms 600 bauds 600 bits/s 1.667 ms 75 bytes/s 60 bytes/s 16.667 ms 1200 bauds 1200 bits/s 833.333 µs 150 bytes/s 120 bytes/s 8.333 ms 1800 bauds 1800 bits/s 555.556 µs 225...